![]() The devs say the story is a bit like an episode of Black Mirror-if the show were set in a warped version of the Soviet Union sometime between the '30s and '60s. (Image credit: Mundfish) What's the story? The premise? While we weren't hooked by what we saw of the narrative, the humor, and playstyle options in the demo, we'll see whether the remaining 90% of the game redeems its first impressions when it arrives in February. Somewhere around the "quippy protagonist and repeated robot sex jokes" level. If you were hoping the raw weirdness of Atomic Heart's trailers would translate into a game of sober, psychological introspection on the history of Soviet socialism-as you should-you might want to start setting your expectations a little lower. Our Atomic Heart preview tempered our hopesĪfter getting some hands-on Atomic Heart demo time in January, the impressions we gathered in our Atomic Heart preview weren't quite as high as we'd have liked. In revealed gameplay previews, between the maelstrom of things meeting violent ends, there are lots of combat options on display-all sorts of powers from the player's left hand, like telekinesis and ice jets, with equally varied weaponry in the right, including pistols, electrified rifles, and a pitchfork that's also apparently a big pair of scissors. Its combat is a mixture of shooting and melee with improvised weapons, and the scarcity of ammo means you'll want to sneak through some areas, too. ![]() Unfortunately the game feels like a weak imitation of the greats of the genre.An alternate reality Soviet-era first-person combat game with killer robots, clown-themed torture chambers, and grandmas trapped in flowing molecular gloop. Atomic Heart has it's heart in the right place perhaps. Getting stuck between a slope and a rail and considering reloading is probably the worst and most common frustration I had. ![]() And that's not even mentioning the numerous bugs and issues plaguing the game at the time of this review. While the terrain map is fairly wide, there isn't anything unique to do other than go facility-to-facility, or risk getting mobbed on the off chance of finding a weapon mod. While weapons and items are craftable, I often never needed to really craft anything unless I wanted to experiment, as everything came fairly abundant from the absurd amount of loot raiding. Dialogue and Exposition are extremely detrimental to the ambience of setting the tone, and its far more annoying than interesting. ![]() Music is good when on, but constantly off pace or just not present. That's literally where the compliments end. The story and concepts within have an interesting premise, even if excessive exposition and dialogue causes more disinterest than interest. Combat and movement feel solid, barring the game landing you on an awkward slope during a jump or a dash. You will feel threatened, back against the wall constantly, scanning before going around any corner or through a locked door. While "utopia gone to hell" fiction isn't really a new take, the intent of making everything engineered and have a purpose within the world rather than arbitrary enemy types doing different things. The game on concept is Atomic Heart is a game I really wanted to like, but actively and excessively gets in the way of its own enjoyment. On my GOTY list for 2023 … ExpandĪtomic Heart is a game I really wanted to like, but actively and excessively gets in the way of its own enjoyment. (Game is review-bombed as people from Reddit and Twitter who have not played it think it is glorifying ussr and russia, I can tell you it is not) Norwegian, I stand with Ukraine. Combat in the beginning felt a bit clunky but got a lot better once the character got upgraded to be faster and got more moves. Had a hud element from a picked up object frozen on screen and flipped a car while driving. There are a ton of dialogue and notes spread around that many will glance over, missing a lot of context of where and why So far only had a few minor bugs, nothing compared go what other big AAA studios have launched past year. Compare it to Fallout 3/4, just better imo, not as dark/dull. It does not take itself seriously with a lot of adult humor, I find it a fresh addition to gaming. I'd describe it as an dystopian soviet alternative future in the 50s that mocks the union and shed light on corruption and bribery after a I'd describe it as an dystopian soviet alternative future in the 50s that mocks the union and shed light on corruption and bribery after a few hours in.
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